After leaving Ormus’s tomb/college, the group headed north, towards the forest maze where a fey queen named Morgan lived. On their first flyover of the forest, they noticed some slivers wandering around aimlessly near the edge of the forest line, but decided to scout inside the forest first. They passed over the forest, which looked fairly normal, if exceptionally vibrant for a forest in the middle of winter. They also noticed that this forest still had its wildlife, which was a stark contrast to the Feyshadow forest, where the slivers had eaten every living thing larger than a bug. Hanzo and Ping, the only two conscious members of the party, landed the griffins in a clearing and walked towards the heart of the forest.
After a three hour walk, they reached what they estimated to be the center of the forest. It seemed even more vibrant and full of life than the rest of the forest, and Hanzo decided to extend his arcane senses to see if he could figure out why. He found that the wall between this world and the Feywild is thin in this entire forest, and in the heart of the forest in particular. Both of them decided to look for an entrance into the Feywild, and determined that an entrance would likely be to the south. Off they wandered to the southern border of the forest.
At dusk, the two adventurers made it to the forest’s border, where they saw the slivers that they had seen from the air earlier. Feeling brave, first Hanzo, then Ping stepped out. The slivers wandered around, and some of them wandered up to the pair and looked at them confusedly. Suddenly, Hanzo’s white raven familiar alerted him that there was a second group of slivers headed towards them, so the two immediately readied themselves for battle.
The sliver group near the forest was made up of sliver types that the group had already seen: psionic, raidleader, spined, flamewrought, and manipulator slivers. The new one, a large, winged creature, was not any of those types. Wherever it went, the slivers that had been stumbling around in a fugue suddenly shook off their stupor and began attacking with renewed purpose. Fortunately, the rest of the group woke up and spilled out of the bodybag. The non-idiot slivers moved in, but were stopped temporarily by Hanzo’s shadow web. One by one, the slivers moved in to kill the group, but they couldn’t shake off their fugue fast enough, and the party made quick work of them.
After the battle, the group took a nap. During the rest, Hanzo spiderclimbed up a few trees that were not within the forest proper, and found that these trees were both enchanted, but he could not identify the source of the magic or what its effects were. Eventually, the party rested up and, with some apprehension, headed into the treeline…
... and found themselves in an odd cavern, where the walls and ceiling were made of huge, thick mushrooms. The way that the group came through was also gone, forcing everyone to move forward and explore their new surroundings. The hallway initially split off to the left and right, so the party split up and looked in both directions. To the left was a room that stank of rotting meat and was populated by four human-sized mushrooms with teeth and long tentacles. The group that explored this side decided that they would leave this passage alone for a while and joined the other group, who had found a room that was like the inside of an hourglass, with rich soil falling from an indeterminate height, and forming a whirlpool in a depression in the ground. Ping wanted to check something, so he picked a mushroom cap from the ground and threw it into the pool of soil. Two minutes later, he saw it falling in the column of dirt that came from above.
J’tal also explored this room, and was ambushed by a hole in the ground that suddenly grew teeth and bit her. She managed to dodge it and escape to the other side of the hole, but the next person that got near it was not so lucky. Hanzo walked up to the hole and it nommed him in a flash of purple light, then he disappeared. When J’tal later moved, the hole, now a toothy maw, slid along the ground and followed her.
What followed was a lot of experimentation. In the hourglass room, Urgarr jumped into the dirt and reappeared four minutes later in the carnivorous fungi room. The party was nommed by the various maws that the found in the complex, and teleported to random rooms. J’tal found a room with a huge toothy maw in the center of it, 9 times the size of the other ones that were encountered, and it grabbed her with its tongue and nommed her, doing cold, fire, necrotic, radiant, physical, and psychic damage. She was also teleported away after this. Hanzo was the next one to find this room and took a running dive into its maw, taking the same damage and being teleported.
While exploring, the group came across many strange rooms. One was filled with briars, except for a patch in the center of the room. Another had a river that seemed to begin and end at two black holes. Others were covered in slimy mold, or open to the sky, or had puffball mushrooms growing on the floor. One room, which Hanzo found himself teleported into, had a giant acorn rooted to the ground, with a small, sickly looking sprout sticking out of the top of it. He shot a few magic missiles at it, and ripped a chunk out of the side of the acorn, but couldn’t figure out what else to do with it.
After all this experimentation and exploration, the group now knows the following: the maws do at least psychic or fire damage, except for the large one, as mentioned above. They will teleport you somewhere else within the complex if they bite you. There is some sort of portal at the bottom of the dirt vortex in the hourglass room that has the same effect as being bitten by a maw, but without the damage. And this place is made entirely out of fungus.
Next week, we will continue with the exploration of the fungus complex.